The 6 month play test to see how removing derived Stats from the system has come to an end.
So far the feed back has been good, so now time for the final vote.
Associated Forum Threads:
Proposal help:Proposals are meant to be a way to formally make a request for the input of site members. Forum threads and five-star ratings are not accurate enough for the big things. So here's how this works:
- If you change your mind after you vote, you will be able to go back in and delete or change your vote up until the proposal closes.
- The form will be open for 2 weeks, after which it will automatically close.
- If the original poster edits it in that timespan the timer will re-set. This is to make sure everyone can get a chance to weigh in.
- Only users active when the proposal was created can vote on it. This is to avoid ballot stuffing.
- No one, not even the original poster will be able to see the names or IP addresses of the people do vote.
- After the two week window has passed, the proposal will close and results will be publicly availble in a tab on this page.
6 out of 18 potential voters (33 %) responsed to this proposal. 6 out of 10 potential voters active on the site while the proposal was open (60 %) responded to this proposal.
This type of proposal does not require a minimum participation from the site. Enough voters have participated for the results of this proposal to be accepted.
Summary of responses reflects how many users selected a given value in the poll. In general, the larger the number the stronger the overall preference for that result. Text responses are briefly summarized but should be read individually.
|Should we remove derived stats from the system?|
|User entered value||2|
|Average submission length in words (ex blanks)||30.50|
Showing all results. 6 results total.
|Should we remove derived stats from the system?||Additional Comments|
|Yes||I'm definately good with this|
|Yes||All in all it has been rather successful to remove the derived stats and even has resolved some lingering issues in ruling certain mechanics which crossed prime and derived stats. plus less stats is much easier to track and we can be more loose to allow more 'flavors' of actions for beyond what we have now|