The proposal to remove derived stats has passed!

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Zxehenia
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MediatorSetting Department MemberSystem Department MemberStoryhostSite Lead
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5 hours 56 min ago
The proposal to remove derived stats has passed!

In a unanimous, 6 out of 6 people that participated in the vote all voted yes to remove derived stats!

It may take some time but we will work on updating character sheets and items.

Thank you to all that voted and that participated in the play test.

Bastlynn
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MediatorNewbie HelperSetting Department MemberSystem Department MemberStoryhostSite Lead
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1 month 1 day ago
That answered that I guess. ;

That answered that I guess. ;)

Ok - so from a tech perspective here's what I'll need to do over the next few weeks. I'm making a list here so I can check back in as I get things updated. Most of this just involves copy/pasting or commenting out code, but does need to happen in a set order so nothing gets lost along the way:

* Update the dice UI to reflect pairs for buttons

* Update the dice ruler for the same

* Update the character sheet pg inline help to remove references to derived stats. (I assume you can handle the wiki docs?)

* Reverse the existing item code that passes derived stat bonuses to update existing items.

* Reviewing code for refs to derived stats and removing those.

* Deactivating the fields and removing them from the code base.

* Use the reversed item code to calculate updating items with new stat bonuses and setting them for review.

I'll mark these off as I get them wrapped. :)

Zxehenia
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MediatorSetting Department MemberSystem Department MemberStoryhostSite Lead
Last online
5 hours 56 min ago
.

Yes, I will be working on updating the wiki bit (also since this passed this means I get even more updates to do yay!)

admin
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Technical Admin
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5 days 3 hours ago
That was pretty painless - we

That was pretty painless - we have now removed the secondary stats from every content type except items. The values are still there in items only for records while we update items in the database for the right values in reverse. The code should not make use of the secondary stats anymore in those cases.